Some test phases cannot be carried out without a large number of players, even if we use a lot of special testing bots, because no machine can imitate the behaviour of a real player. Sometimes the results of the Public Test affect the developers' decision on whether or not to introduce certain changes on the live server, or postpone them and roll them out during the following Update. The results of all the tests allow the developers to maintain the highest possible quality of the game on the live servers. The Public Test is one of the final phases of testing any updated game features. If you copy the Aslain_Modpack folder into the new install folder the mod installer will install all the mods you had without issue, game launches correctly.Each World of Warships Update goes through many test phases before it hits the live servers. Aslains Mod Pack 10.3.0_03 was able to install without issue. The issue seems to be with the preference files. Reverting the two preference xml files and relaunching I was able to enter port. At this point the the "Logging In." issue resumed. After closing the game through the menu I went back to the folder to swap out my preferences.xml and user_preferences.xml file into the new "World of Warships" folder, backing up the existing xml preference files. After reinstalling the game I was able to launch and log in to the client. It was the update that broke the login and caused the game to stick at "Logging In." I was able to resolve the issue by uninstalling the game then moving the the "World of Warships" folder in my steam library to another name to backup my preferences and settings. For those using the Steam client, I was able to fix the issue.
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